In Cave Story, Quote can collect many weapons, each differing in abilities. By gaining Energy Crystals that are in the shape of orange, shining small, medium and large-sized triangles, you can level your weapon up to 1, 2 and 3, 3 being the maximum. The level of which Quote's current weapon is at can be seen in the orange bar at the top left side of the screen. Energy crystals fall from enemies after their defeat, as well as certain containers. As Quote's weapon levels up, it's power, abilites and/or range change, depending on the weapon. Quote's experience lowers as he takes damage, so he'd have to continue collecting experience to manage his levels and keep them at the maximum. Due to the game's weapon trading system, the player will only ever carry five different weapons at a time.
Weapons[]
Polar Star | Fires fast-moving slow-ranged bullets. Bullets do more damage each time the weapon is levelled up. 2 bullets can be on screen at once. |
Missile Launcher | Fires somewhat slow but long-ranged projectiles. Missiles become more powerful at level 2, and 3 are fired at once at level 3. It has limited ammo, which can be refilled by items dropped by killed enemies |
Fireball | Fires projectiles which fall to the ground and bounce. Given by Santa. |
Fires short range bubbles which do low damage at level 1. Bubbles do more damage at level 2. At level 3, you can hold to start creating a shield of bubbles around you, then release to fire them all at once. | |
Machine Gun | |
Blade | |
Snake | |
Nemesis |